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Chi sono
I am a game developer with over 2 years of experience using Godot.
I specialize in building clean and functional gameplay systems, mechanics, and small to mid-scale game prototypes.
I focus on structured code, clear logic, and reliable delivery.
I can help with gameplay mechanics, player controllers, UI systems, basic AI behaviors, and game prototypes.
If you need a focused and practical Godot developer for your project, I am ready to help.
You can check my open-source Godot projects on my GitHub:
https://github.com/Emin-2... Continua a leggere