I will do a unity game and interactive experience development


Informazioni su questo servizio
You will get gameplay prototyping and core system programming in Unity (C#) and Unreal Engine (Blueprints/C++), focused on functional, testable mechanics rather than full game production. I work on gameplay systems, interaction logic, state machines, UI integration, physics, and technical prototypes using clean and structured code.
My background includes engineering problem-solving, process thinking, and software logic, with hands-on experience building Unity procedural systems, Unreal gameplay mechanics, turn-based systems, and VR prototypes. I have worked with Unity, Unreal, XR, and interactive simulations, always prioritizing clarity, modularity, and maintainability.
This gig is ideal for indie developers, studios, or teams needing a reliable technical prototype or core gameplay system before moving into full production. Portfolio: https://gabrielndiniz.github.io/
Scopri di più su Gabriel N Diniz
- DaBrasile
- Membro daago 2023
Lingue
Portoghese, Inglese, Spagnolo

