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I will detail your game feature

Alcune informazioni sono riportate in lingua inglese.

Stati Uniti

Parlo Inglese
Games are my hobby, passion, career, and love. I've worked on AAA titles, game jams, and spent some time as an indie. After all that I'm trying to become an author, to add creative expression in my...
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Game features are complicated things. It's a marriage of art, design, programming, and magic. But it's easy to lose sight of what your goal is when it's not written somewhere where everyone can see it.

However, game design docs written by multiple people often suffer. One person might be a good programmer but not a good writer. Maybe your artist wants to use Tachoma and your designer wants to use Times New Roman. Who knows!

Games are complicated, I get that. I'm here to help sort through all the little details and bring it together in one big picture.

My goal is to serve as a zero stakes perspective on the feature. I want the details clear for everyone involved so they can then decide how to make the best game possible.

My documents should serve to answer any member of your team's question about that feature. Artist wants to know what mood this map was supposed to have, programmer wants to know what function is responsible for firing that gun, designer wants to know what the strength requirement for that sword is, sound designer needs a list of foley for that trap. It should all be there.

Let's all make great games.
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