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Chi sono
Hello I'm Adebola, a professional 3D Character Artist specializing in realistic MetaHuman characters, high quality 3D character modeling, and realistic hair grooming for games, animation, cinematics, and virtual production.
I work with industry standard tools including Unreal Engine 5, MetaHuman Creator, Blender, ZBrush, Maya, and XGen to create detailed, production ready characters that meet professional standards.... Continua a leggere