I will write a narrative bible and world lore for your game or rpg
Literature MA, Narrative Designer and Game Writer
Informazioni su questo servizio
A compelling game mechanic grabs attention, but rich, coherent worldbuilding is what makes players fall in love with your universe. Inconsistent lore, plot holes, and generic tropes break immersion before the story even begins.
I craft deep, developer-ready Narrative Bibles and World Lore tailored for indie video games, TTRPGs, and interactive fiction.
What I build for your world:
- Ground Rules & Metaphysics: Hard/soft magic systems, sci-fi technology limits, and cosmic origins.
- Historical Timeline: The ancient mythos, recent conflicts, and the breaking point that sparks your game's story.
- Factions & Power Dynamics: Ideologies, internal hierarchies, rivalries, and public vs. hidden agendas.
- Geography & Atmosphere: Sensorial descriptions of regions, settlements, and evocative points of interest.
- Playable Conflict Hooks: Every local rumor, artifact, and tension is crafted to inspire future gameplay quests.
Every document is delivered in a clean, beautifully formatted layout (PDF), ready for your team, artists, and level designers to reference.
Please message me before placing an order to discuss your vision!
Lingua:
Inglese
•
Portoghese
Preferenza per lo stile di consegna
Informa il freelance di eventuali preferenze o preoccupazioni relative all'uso di strumenti di IA nel completamento e/o nella consegna dell'ordine.
Il mio portfolio
FAQ
What is a Narrative Bible and why does my game need one?
A Narrative Bible is your project's "single source of truth." It documents your world's history, rules, and factions to ensure writers, artists, and designers remain 100% consistent across development.
Can you work within an existing world, or only create from scratch?
Both! I can take your initial notes, sketches, and rough ideas and expand them into a coherent universe, or build an original setting from the ground up based on your chosen genre.
Does this lore connect with quest design and dialogue writing?
Yes. All worldbuilding is written with gameplay in mind. Locations, factions, and secrets are designed with built-in hooks that can be seamlessly adapted into quests and branching scripts.
Do you use AI generation?
All worldbuilding, faction philosophies, and historical timelines are 100% mine, with my literary background as the backbone!

