a
ali_aziz3

Gamico

@ali_aziz3
5,0(2)

An Ordinary Guy with some Extra Ordinary Skills

Pakistan
Inglese
Alcune informazioni sono riportate in lingua inglese.
Chi sono
Hi, GAMICO here a Software Engineering student and a passionate Game Developer & Designer with a love for turning ideas into visually stunning realities. With over 3 years of experience in 3D animation, cinematic cutscenes, and video production, I specialize in crafting high-quality visuals that bring stories and concepts to life. Whether it’s a game trailer, animated short, or cinematic sequence, my goal is to create immersive content that leaves a lasting impression. I work with a skilled team, ensuring every project is handled with creativity, precision, and attention to detail. ... Continua a leggere

Competenze

a
ali_aziz3
Gamico
offline • 

Consulta i miei servizi

Animazione personaggi
I will create cutscenes and cinematics for your game project
5,0(2)
Sfondi e Ambienti
I will create aaa games level design for you in unity and unreal engine

Portfolio

Esperienza lavorativa

Freelance

3D Artist

Freelance

May 2022 - Present4 yrs

Developed 3D game environments and gameplay systems using Unreal Engine and Unity, focusing on performance optimization and modular architecture. Designed and implemented procedural player movement systems, physics-based mechanics, and AI-driven behaviors. Built interactive gameplay features including scoring systems, win conditions, UI feedback loops, and real-time event triggers. Created cinematic sequences and in-game animations using Blender, Cascadeur, and Unreal Sequencer. Integrated animation controllers, state machines, and blend trees for realistic character movement. Optimized game assets including meshes, materials, lighting, and LOD systems for improved runtime performance. Developed reusable C# and Blueprint-based systems following OOP principles and clean architecture patterns. Designed open-world level layouts with structured zone systems, interactive infrastructure, and environmental storytelling. Implemented physics simulations, collision systems, and realistic gameplay mechanics aligned with engine constraints. Collaborated on full-cycle game development from prototyping to polished build delivery. Created 3D models and game-ready assets with optimized topology and PBR texturing workflows. Published and maintained a personal game development portfolio demonstrating end-to-end production capability.

2 Recensioni
5,0

(2)
(0)
(0)
(0)
(0)
Valutazione dettagliata
  • Livello di comunicazione del venditore
    5
  • Qualità della consegna
    5
  • Valore della consegna
    5
1-2 di 2 recensioni
Ordina per
Più rilevante
    I
    image-docs

    isthirteen

    Cliente abituale

    DK

    Danimarca

    5

    I said I would be back and I came back, Ali provides quick and exceptional work. I even asked for an addition that would be hard to add but he still managed to do it. Great work!

    100 USD-200 USD

    $

    2 giorni

    Tempo

    gig

    Animazione personaggi

    Utile?
    No
    I
    image-docs

    isthirteen

    Cliente abituale

    DK

    Danimarca

    5

    It was a pleasure working with Ali. He was professional and delivered exceptional work with a short deadline. Communication was excellent and no revision was needed since he nailed my request. Will definitely coming back when I need more work done.

    50 USD-100 USD

    $

    3 giorni

    Tempo

    gig

    Animazione personaggi

    Immagine del campione di lavoro
    Utile?
    No