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Chi sono
Hello, I’m Anthony.
I am a 3D artist focused on creating high-quality props for video games, as well as product modeling and presentation animations. I work with Blender, ZBrush, Substance Painter, and Maya, combining accuracy with a clean artistic style. Every project is handled with detail, ensuring assets that are visually engaging and production-ready.
My goal is to make the process clear and professional while staying attentive to your needs. I want you to get exactly what you want, working together to achieve results that are effective, balanced, and truly satisfactory.... Continua a leggere