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Chi sono
Hello,
My name is Aziz and I'm a 3D Artist (Generalist). I specialize in both stylized and realistic designs for games and real-time applications using variety of software's like blender, substance painter, photoshop, maya, unity, ROBLOX & Unreal engine 5 and some others.
From optimized game assets to detailed product ads and architectural 3d modeling, I focus on detailing and performance. Creating 3D Characters, Animations, Models and complete game Environments and cinematic sequences for games and short films with AI-enhanced workflows.
Your idea, my 3D skills — let’s turn it into reality.... Continua a leggere