b
batyr3d

Khan Muha

@batyr3d
4,8(32)

Level 1

3D Character Artist

Montenegro
Inglese, Russo
Alcune informazioni sono riportate in lingua inglese.
Chi sono
Hi there! 3D Stylized Artist (Character & Props) with 5 years of experience I live in Montenegro. I’m in the top 10% of Fiverr freelancers, and through 100+ successful projects, I’ve fully developed my ability to work independently. Over the past few years, I’ve completed over 100 successful projects for mobile platforms, PC, and TV: I’ve created characters, environments, and props, and was fully responsible for optimizing and exporting assets. I am proficient in: - Blender, - ZBrush, - Substance Painter, - Marmoset Toolbag 5, and other tools, and I am also skilled in rigging and animation.... Continua a leggere

Competenze

b
batyr3d
Khan Muha
20 USD/ora
offline • 
Tempo di risposta medio: 1 ora

Consulta i miei servizi

Modellazione personaggi
I will create a stylized 3d character model
4,8(30)
Grafica e design
I will create a 3d character with 2d style
5,0(2)

Vuoi lavorare su base oraria?

Spiega a Khan Muha cosa ti serve.

20 USD

/

ora

Portfolio

Esperienza lavorativa

TVE_Max

3D Technical Artist

TVE Max • Part time

May 2024 - Present2 yrs 2 mos

ASD Production Kazakhstan | Animated TV Show (NDA project) • Creating mid-poly characters for a major animated TV project, optimised for rigging and animation • Skeletal and facial rig in Blender (Body & Facial) for humanoid and anthropomorphic characters • Delivered 20+ final models within the production pipeline

playground_pigeon

3D Character Artist

playground pigeon • Freelance

Aug 2024 - Jul 202511 mos

• Adapting 2D concepts for 3D while preserving the original visual style • High-poly and low-poly characters (main hero, monsters, NPC) for indie game The Wake (Steam, 2026) • Map baking in Marmoset Toolbag 5 (Normal, AO, Curvature, ID, Lightmap) • Texturing in Substance Painter: PBR / hand-paint / hybrid approach • Skeletal and facial rig (IK-FK), skinning, export to Unreal Engine • Animation: Mixamo mocap + manual key refinement for weight and secondary motion

VR360

Lead 3D Character Artist

VR360 • Part time

Oct 2023 - Mar 20245 mos

GestureVR studio • Team lead for artists: task assignment, regular reviews, mentorship • Developing character creation pipeline (sculpt → engine) for a VR platform • Full-cycle stylized character creation within VR technical constraints • Art QA: visual consistency control against concept art and project requirements • Coordination with Art Director and Game Designer; technical guidelines in Miro

32 Recensioni
4,8

(30)
(0)
(1)
(0)
(1)
Valutazione dettagliata
  • Livello di comunicazione del venditore
    4,8
  • Qualità della consegna
    4,8
  • Valore della consegna
    4,8
1-5 di 32 recensioni
Ordina per
Più rilevante
    M

    mikejones139

    Cliente abituale

    US

    Stati Uniti

    5

    Great experience all around! Everything here turned out really nice yet again. Highly recommended!

    800 USD-1.000 USD

    $

    5 settimane

    Tempo

    gig

    Modellazione personaggi

    Utile?
    No
    G
    image-docs

    georgianawright

    US

    Stati Uniti

    Ordine annullato

    1

    I have tried many times to contact this seller after doing two extensions requests for my brief. They completely ghosted me and I saw they still completed other orders. I tried to be patience and be open in communication even when Fiverr customer support told me to cancel earlier, but I wanted to give...

    200 USD-400 USD

    $

    8 settimane

    Tempo

    gig

    Modellazione personaggi

    Utile?
    No
    A

    andreasquantum

    US

    Stati Uniti

    5

    I needed a simple low poly model with good proportions and good topology. Khan Muha was able to perfectly replicate the reference image I gave him.

    50 USD-100 USD

    $

    7 giorni

    Tempo

    gig

    Modellazione personaggi

    Immagine del campione di lavoro
    Utile?
    No
    M

    mikejones139

    Cliente abituale

    US

    Stati Uniti

    5

    Super high quality, great final result. Turned out even better than I was hoping for. Good communication & a great experience all-around. Highly recommended, & I'll definitely be back for more!

    200 USD-400 USD

    $

    13 giorni

    Tempo

    gig

    Modellazione personaggi

    Utile?
    No
    H

    hezani

    JP

    Giappone

    5

    Thanks for the work, did well.

    50 USD-100 USD

    $

    3 settimane

    Tempo

    gig

    Modellazione personaggi

    Utile?
    No