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Chi sono
I specialize in creating high-quality 3D cartoon characters for animation, games, and brand mascots. Every character is built from scratch in Blender — fully rigged, textured, and ready for production. My workflow combines clean topology, hybrid textures (procedural + hand-painted), and attention to detail that brings each character to life. Whether you need a hero, a villain, or the perfect brand mascot, I'll deliver a character with personality and purpose.... Continua a leggere