I will build a coding game app that teaches kids to code

B
bogdangamedev
B
bogdangamedev
BOGDAN
Alcune informazioni sono riportate in lingua inglese.

Informazioni su questo servizio

Most coding apps for kids either oversimplify, just dragging blocks with no real logic, or overwhelm them with tools built for adults. I build coding games that actually teach programming logic, one step at a time, in a way that feels like play.


Here's what you get.

  • Block based coding puzzles that build in difficulty.
  • Real concepts like sequences, loops and conditions.
  • Fun characters that respond to the child's code.
  • Reward badges and levels to keep kids motivated.
  • A parent dashboard showing what your child has learned.


Built for parents, coding schools, tutors and edtech startups who want kids learning real logic, not just tapping a screen.


I can deliver this as a responsive web app or a cross platform mobile app for Android and iOS, depending on your needs.


Why work with me.

I build with child safety and simplicity in mind, clear navigation, and a dashboard parents will actually use. Clean code and honest timelines, no surprises halfway through.


One thing to know upfront

App store developer accounts are set up under your own name, and I'll guide you through that process.


Tell me the age range and features you want, and I'll reply with a plan and timeline.


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BOGDAN

Unity Developer, Games That Hook Players From Day One

  • DaPolonia
  • Membro daset 2026
  • Tempo di risposta medio1 ora
  • Lingue

    Polacco, Inglese
Games should feel addictive, not just look good. I'm a Unity developer building mobile games that keep players hooked, from puzzle and arcade to battle royale, web3 and idle tycoon. Every project gets the same focus: tight mechanics, satisfying progression and clean code underneath. I handle builds start to finish: core gameplay, multiplayer systems, monetization and publishing prep. Honest timelines, clear communication, real craftsmanship. Got a game idea? Send me your genre, platform and core mechanic, and I'll reply with a plan and timeline.