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Chi sono
I create 3D models, mostly driven by my imagination, and I want to showcase my skills and keep creating more. My main focus has been on 3D modeling, UV mapping, PBR material creation, rendering, and photo/video editing. However, I also have some knowledge of animation and rigging.
My core software toolkit includes Blender, Adobe Photoshop, Substance 3D Painter, and Premiere Pro.
I focus on creating game-ready models and assets for animations, but any suggestion is welcome. If you are looking for custom 3D models at an affordable price, please feel free to contact me.... Continua a leggere