
Budiwati B
precision 3d head and mask artist, expert in detailed sculpting
Competenze

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Portfolio
Esperienza lavorativa
Lead Character Head Modeler & Mask Designer
Design71 • Freelance
Aug 2024 - Jan 2026 • 1 yr 5 mos
Led a team of 4 artists in producing high-fidelity 3D head assets for AAA game titles and cinematic trailers, ensuring anatomical accuracy and topology optimization Designed and sculpted over 150 unique mask concepts ranging from tribal ceremonial pieces to futuristic cyberpunk gear Partnered with 3D printing studios to prepare watertight models with proper wall thickness, supports, and split patterns for large-format resin printing Established quality benchmarks for skin pore detail, eye micro-structures, and lip definition that became studio standard Delivered assets compatible with real-time engines (Unreal Engine, Unity) and offline renderers (Arnold, V-Ray) with proper UVs and displacement maps
Senior 3D Head & Mask Sculpting Artist
designplus.studio • Full time
Jan 2020 - May 2023 • 3 yrs 4 mos
Sculpted hyper-detailed 3D character heads and wearable mask designs for film, gaming, and collectible industries, achieving 99% client satisfaction across 200+ delivered projects Specialized in anatomical precision, ethnic diversity, and expression accuracy for realistic and stylized characters Collaborated with costume designers and prop makers to translate digital sculpts into 3D-printed and foam-fabricated physical masks Developed custom ZBrush brush sets and workflow pipelines that reduced sculpting turnaround by 30% while maintaining AAA-quality detail Created mask concepts for cosplay brands, LARP communities, and haunted attraction industries with focus on wearability and visual impact