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Chi sono
I am Charlie, a qualified game developer building high-quality games in Unreal Engine and Unity, from concept to production-ready.
I specialize in UE5 combat systems, gameplay mechanics, and responsive logic for smooth player experiences.
I design clean, modern UI/UX (HUDs, menus, inventories) using UMG and Unity UI, plus 2D/3D animated interfaces focused on usability and immersion.
As a game generalist, I deliver scalable, production-ready game systems that combine design and development.
Message me and let’s build your game.... Continua a leggere