I will create game ready 3d environments for unreal engine

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chriscollinsfbx
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chriscollinsfbx
Christopher C
Alcune informazioni sono riportate in lingua inglese.

Informazioni su questo servizio

I create custom, game-ready 3D environments and assets for Unreal Engine, from focused scenes and individual set pieces to larger modular environments.

I can take your project from reference and blockout through modeling, texturing, environment building, and final presentation.

My work can include:

Custom 3D modeling and game-ready assets

Modular architecture and building kits

Props and environmental storytelling assets

UV unwrapping and texture preparation

Materials, shaders, and surface variation

Terrain and landscape development

Foliage and vegetation placement

Vertex painting

Scene dressing and composition

Lighting and Unreal Engine implementation

Every environment is built around your references, visual direction, and technical requirements.

What counts as an asset?

For package scope, an asset is one individual game-ready prop or environment piece, such as a door, window, crate, sign, furniture piece, or architectural component. Large structures, hero assets, buildings, and multi-piece modular systems may count as multiple assets depending on complexity.

Larger environments, extensive modular kits, or projects requiring additional assets can be handled through a custom offer.

Preferenza per lo stile di consegna

Informa il freelance di eventuali preferenze o preoccupazioni relative all'uso di strumenti di IA nel completamento e/o nella consegna dell'ordine.

Scopri di più su Christopher C

Christopher C

3D Environment Artist

  • DaSpagna
  • Membro daset 2026
  • Tempo di risposta medio1 ora
  • Lingue

    Inglese, Spagnolo
I'm a 3D environment artist with a background in 3D design, game design, and professional UX/UI. I work primarily in Blender, Substance 3D Painter, and Unreal Engine, with experience in modular asset creation, materials, lighting, and environment development. I'm particularly interested in world-building and creating spaces that support memorable player experiences.

Il mio portfolio