
Chris
High Quality 3D Character Rigging for Realistic and Smooth Animations

Consulta i miei servizi

Portfolio
Esperienza lavorativa
3D Character Rigger Maya & Blender (Game & Animation Ready)
Freelancer.com • Freelance
Jan 2023 - Present • 3 yrs 4 mos
I specialize in professional 3D character rigging for games, animation, and cinematic projects. I create clean, production-ready rigs in Maya and Blender optimized for Unreal Engine and Unity. My work focuses on solving common industry problems such as broken deformation, poor control systems, and non-optimized rigs that fail in real-time engines. I deliver animator-friendly IK/FK systems, facial rigs, and smooth skin weighting to ensure natural and realistic motion. My rigs are designed for game development, film production, and animation pipelines. Clients benefit from stable, export-ready rigs that improve workflow efficiency, reduce animation issues, and enhance final visual quality. I work with humanoid and creature characters, always ensuring performance, flexibility, and precision in every project.