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Chi sono
I’m a professional 3D character artist and animator with a passion for bringing characters to life through high-quality modeling, texturing, rigging, and animation. From stylized heroes to realistic creatures, I specialize in creating expressive, game- and film-ready characters with clean topology and production-level detail.
💼 Skilled in: ZBrush, Blender, Maya, Substance Painter, Unreal Engine, and more.
Let’s bring your vision to life—one frame at a time.
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