Add rig to avatar for virtual use, code rig to work in RealTime, Three js, GLB
Stati Uniti
Inglese, Spagnolo, Italiano, Tedesco, Francese
Alcune informazioni sono riportate in lingua inglese.
Chi sono
How is it going?
I know you might have been struggling to get avatar for your game, browser, mobile app, web, TalkingHead and other three js/webGL projects
I create, integrate, optimize & implement 3D avatar for Real-Time use & provide 3D file that you will drop into your game, web or app with fully integrations
Facial and body Mocap workflows and I can Mocap record myself (I have my own real-time app/web), for Mocap recordings), Mocap cleaning, Arkit and FACS Blendshapes, Organic Modelling and Retopo work, keyframed Character animation, quality management of 3D assets for mobile, web & games... Continua a leggere