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Chi sono
I’m Daniel James, an Unreal Engine game developer specializing in creating high-quality, engaging, and optimized games with Unreal Engine 5. I help indie developers, studios, and businesses turn their ideas into polished playable experiences.
My expertise includes Unreal Engine game development, Blueprint and C++ programming, gameplay mechanics, 3D environments, level design, character animation and rigging, Niagara VFX, game UI, cinematic cutscenes, and performance optimization.... Continua a leggere