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danielllaurent

Daniel Laurent

@danielllaurent

3D Designer

Francia
Francese, Tedesco, Inglese, Spagnolo, Italiano
Alcune informazioni sono riportate in lingua inglese.
Chi sono
Hi, I’m Daniel Laurent, a versatile 3D designer with expertise in mechanical CAD, low poly, injection modeling, and character modeling. I create precise, high-quality 3D models tailored to your specific needs, combining technical accuracy with creativity. Whether you need functional designs or artistic models, I deliver reliable results on time, helping bring your ideas to life with professionalism and attention to every detail.... Continua a leggere

Competenze

d
danielllaurent
Daniel Laurent
offline • 
Tempo di risposta medio: 3 ore

Consulta i miei servizi

Modeling 3D e Rendering
I will design 3d cad models and mechanical parts using solidworks for manufacturing
Modellazione personaggi
I will create stylized 3d character modeling with rigging for games and animation

Esperienza lavorativa

Freelancer.com

Freelance 3D Designer & Modeler

Freelancer.com

Jan 2020 - Present6 yrs 4 mos

I specialize in mechanical CAD, low poly, injection modeling, and character modeling. I create precise 3D models for engineering projects, gaming assets, and product prototypes. Skilled in SolidWorks, Blender, and ZBrush, I deliver designs that are production-ready or animation-ready. Clients appreciate my attention to detail, technical accuracy, and timely delivery.

Mechanical CAD Engineer

CAD

Mar 2018 - Dec 20191 yr 9 mos

Designed and modeled mechanical parts and assemblies for industrial products. Created technical drawings, optimized designs for manufacturing, and collaborated with clients to ensure functional accuracy. Improved workflow efficiency by standardizing CAD templates and assembly procedures.

3DVR

3D Character & Game Asset Designer

3DVR

Jun 2017 - Feb 20188 mos

Created low poly and high poly characters, game assets, and props. Optimized models for game engines and applied textures and UV mapping. Collaborated with developers to ensure seamless integration of assets in games. Delivered models on time while maintaining artistic quality and performance optimization.