I will 3d asset and hard surface

D
danilohenriquew
D
danilohenriquew
Danilo.H.W
Alcune informazioni sono riportate in lingua inglese.

Informazioni su questo servizio

Low-Poly / Stylized Medieval Tavern

Project Overview

This project features the complete modeling, texturing, and composition of a fantasy medieval tavern interior. The main objective was to create an immersive and detailed space using an optimized workflow for real-time graphics engines, focusing on the cozy and rustic atmosphere of the setting.

Development Stages and Pipeline

  • Modeling and Asset Pipeline:
  • Construction of the base architecture using modular low-poly techniques, including textured stone walls, exposed wooden ceiling beams, and worn wooden plank flooring.
  • Modeling of detailed props such as rustic wooden tables and benches, beer mugs, storage barrels, bottle shelves, and wall decorations.
  • Sculpting and Detailing:
  • Application of micro-wear, dents, and edge bevels on furniture and wood assets to give them an organic, aged, and realistic look, avoiding perfectly straight surfaces.
  • Texturing, Baking, and Materials:
  • Optimized UV unwrapping to ensure consistent texel density across the entire asset kit.
  • Texture baking process (generating normal maps, ambient occlusion, and roughness) to
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Danilo.H.W

3D Generalist, 3D Modeller, Hard Surface, Asset Ready

  • DaBrasile
  • Membro dalug 2026
  • Lingue

    Portoghese, Inglese, Spagnolo
Hello I’m Danilo.W i´m from Brazil. I am a 3D Generalist Designer focused on innovation and development. With solid experience in Hard Surface, Assets, Props, Rendering and prototyping, I have experience in 3D Modeling, Sculpt, Concept, especialist in Blender and Illustration. Proficient in Adobe Creative Suite (Photoshop, Illustrator, InDesign), in addition to Rhino, Figma, Blender, Autodesk Maya and Alias. I seek to apply my technical and creative skills to add value and boost the success of the team and the company.

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