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Chi sono
I am a skilled 3D Character Artist specializing in low-poly, stylized, and game-ready character creation for Unity, Unreal Engine, Godot, Roblox, and mobile games. I deliver high-quality models with clean topology, optimized geometry, detailed texturing, rigging, and animation-ready assets. Whether you need characters, props, or complete game assets, I focus on creativity, performance, and client satisfaction to bring your vision to life on time and within budget.... Continua a leggere