I will retopology 3d model uv unwrap uv mapping, texturing or rigging, blender 3d model

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dannysl_pro
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dannysl_pro
Danny
Alcune informazioni sono riportate in lingua inglese.

Informazioni su questo servizio

Need clean topology, professional UV mapping, or a game-ready low poly model? Youre in the right place.


I specialize in professional retopology, UV unwrap, UV mapping, texturing, and rigging for characters, props, and game assets using Blender 3D. Whether your model has messy geometry, poor topology flow, or bad UVs, I will optimize it into a clean and animation-ready asset.


What you will get:

  • Clean quad topology
  • Professional UV unwrap and UV mapping
  • Low poly optimized mesh
  • Texture baking and texturing
  • Blender 3D workflow
  • Game-ready assets for Unity or Unreal Engine
  • Fast communication and reliable delivery


I focus on quality, clean topology flow, and optimized results that work perfectly for animation, rendering, and game development.


Contact me before ordering to discuss your project requirements and get the best result for your 3D model.

Preferenza per lo stile di consegna

Informa il freelance di eventuali preferenze o preoccupazioni relative all'uso di strumenti di IA nel completamento e/o nella consegna dell'ordine.

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Danny

Professional 3D Artist

  • DaRegno Unito
  • Membro damag 2026
  • Tempo di risposta medio1 ora
  • Lingue

    Inglese, Tedesco, Francese
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