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danyo_dan

Danyo D

@danyo_dan

I Will Create Immersive 3D Game Environments and Worlds for Unreal Engine or UE5

Colombia
Inglese, Spagnolo, Francese, Giapponese
Alcune informazioni sono riportate in lingua inglese.
Chi sono
Hi there! I’m a creative and skilled 3D Game Environment Designer specializing in immersive fantasy, medieval, sci fi, horror, and realistic worlds. Using Unreal Engine 5, Unity, Blender, Maya, ZBrush, Substance Painter, and World Machine, I craft AAA quality 3D environments, modular assets, level designs, and landscapes for games, VR, and cinematics. I help studios save time with optimized, game ready worlds focused on storytelling, performance, and atmosphere. Your satisfaction is my priority let’s build a world your players will never forge... Continua a leggere

Competenze

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danyo_dan
Danyo D
offline • 
Tempo di risposta medio: 1 ora

Consulta i miei servizi

Sfondi e Ambienti
I will design unity, unreal engine 5 3d game environment for landscapes, urban city, vr
Sfondi e Ambienti
I will model custom 3d game environment design, expert game level design for unity, ue5

Esperienza lavorativa

Fiverr

I Will Create Immersive 3D Game Environments and Worlds for Unreal Engine or Unity, Godot

Fiverr • Freelance

Aug 2022 - Present3 yrs 9 mos

Professional 3D Game Environment Artist with proven experience designing and building immersive, game ready worlds for indie developers, studios, and interactive media projects. Skilled in creating high quality environment art, level layouts, and world building systems that balance visual storytelling with real time performance. Specialized in developing a wide range of environments including fantasy realms, futuristic cityscapes, natural landscapes, and post apocalyptic worlds, ensuring each space feels believable, atmospheric, and engaging for players. Adept at translating concepts and references into fully realized playable environments that enhance exploration and gameplay flow. Experienced with industry standard pipelines such as modular environment creation, PBR workflows, terrain sculpting, vertex painting, lighting, and optimization techniques including LODs, collision setup, occlusion culling, and level streaming. Strong working knowledge of Unreal Engine and Unity, delivering environments that are polished, scalable, and production ready. Recognized for maintaining high artistic standards while meeting deadlines, communicating effectively with clients and teams, and adapting quickly to different art styles from stylized to hyper realistic. Passionate about crafting cinematic, immersive worlds that elevate the player experience and bring creative visions to life