I’m a 3D modeler creating custom digital assets for games, animation, products, furniture, architecture, visualization, 3D printing, and interactive projects. I work from photos, sketches, concepts, drawings, CAD references, and existing models to create detailed and production ready 3D assets. My services include character and product modeling, hard-surface modeling, furniture modeling, props, environments, retopology, UV mapping, PBR texturing, mesh cleanup, and optimization. I focus on accurate shapes, clean topology, realistic details, and files prepared for your intended workflow.... Continua a leggere