
malik ali
Unreal Engine 5 Developer Blueprint Gameplay Systems
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unreal engine 5 developer
LinkedIn • Freelance
Jun 2025 - Jun 2025 • 0 mos
I worked with a game development team that was experiencing difficulties turning gameplay concepts into stable, functional Unreal Engine 5 features. The team faced issues with inconsistent Blueprint logic, poorly connected gameplay systems, and recurring bugs that slowed development and made new features difficult to integrate. I helped resolve these challenges by developing and organizing Blueprint gameplay systems, improving player interactions, implementing gameplay mechanics, debugging existing logic, and testing features within the UE5 project. I also helped structure systems so they were easier to maintain and extend as development progressed. This improved the team's development workflow, reduced recurring gameplay issues, and made it easier to add and test new features efficiently.