
Deiby Marin
Bringing your worlds to life with unique textures and models
Competenze

Consulta i miei servizi

Portfolio
Esperienza lavorativa
Texturing of Video Game Accessories
Allcorrecto • Full time
Jun 2024 - Nov 2025 • 1 yr 5 mos
Props Texture Artist specialized in creating high-quality textures for real-time game environments, with experience in both realistic and stylized workflows. Skilled in developing visually compelling and optimized materials using tools such as Substance Painter, Photoshop, and game engines like Unreal Engine and Unity. Experienced in the full asset production pipeline, from interpreting concept art to final implementation in-engine. Focused on maintaining visual consistency, optimizing texture maps, and meeting technical requirements. Strong collaborator with modeling, lighting, and technical art teams to ensure high-quality results and performance standards.