I will design realistic open world game environment and level design in ue5 and unity

D
devadevs
D
devadevs
Martins O

2 ordini in coda

5,0
5,0
Alcune informazioni sono riportate in lingua inglese.

Informazioni su questo servizio

I design realistic, open world game environments and full level design in Unreal Engine 5 and Unity immersive worlds for RPGs, survival games, open world titles, and cinematic projects.


My focus is grounded, believable environments: riverside settlements, rural villages, forests, terrain, and countryside zones with natural landscapes and lived in architecture.

Every scene uses PBR texturing, realistic foliage, and dynamic lighting (Lumen in UE5, HDRP/URP in Unity), so nothing feels generic or copy pasted.


What I offer:

  • Realistic open world environment design (UE5 & Unity)
  • Full level design: layout, blockout, gameplay flow
  • Terrain sculpting, world partition & streaming setup
  • PBR texturing and material work
  • Foliage, water, and atmosphere (fog, wind, time of day)
  • Modular building & kit based environment art
  • Optimization: LODs, Nanite, real time performance
  • Medieval, rural, countryside & settlement styles
  • Game level design, world building, environment art
  • Archviz style scene dressing, cinematic renders


Send reference images, a moodboard, or a brief and I'll scope the right package. Message before ordering for custom scope.

Preferenza per lo stile di consegna

Informa il freelance di eventuali preferenze o preoccupazioni relative all'uso di strumenti di IA nel completamento e/o nella consegna dell'ordine.

Scopri di più su Martins O

Martins O

Unreal Engine and Unity Environment and level designer

5,0(1)
  • DaBrasile
  • Membro dalug 2026
  • Tempo di risposta medio1 ora
  • Ultima consegna4 settimane
  • Lingue

    Portoghese, Inglese, Francese
I build gameplay systems and multiplayer functionality in Unreal Engine 5 using Blueprints and C++, turning design ideas into working systems. Services: - Multiplayer setup (replication, RPCs, client server) - Gameplay mechanics (inventory, combat, movement) - Blueprint scripting and refactoring - Matchmaking, session/lobby systems - Save systems, UI/HUD logic, AI behavior trees - Debugging existing Blueprint/multiplayer projects I work inside your project, follow your architecture, and hand off documented systems. Game Developement certificate. Background spans 3D art and UE5 build.
Recensioni

1 recensioni per questo servizio
5,0

(1)
(0)
(0)
(0)
(0)
Valutazione dettagliata
  • Livello di comunicazione del venditore
    5
  • Qualità della consegna
    5
  • Valore della consegna
    5
Ordina per
Più rilevante
  • C
    image-docs

    ctyskks

    GB

    Regno Unito

    5

    The stone bridge is the standout here, great detail on the arches and weathered texture work, and the water reflection underneath it looks really convincing. Love the winding river carving through the terrain, it gives the whole layout a natural, believable flow instead of feeling flat. The pine tree...

    50 USD

    $

    8 giorni

    Tempo

    Immagine del campione di lavoro
    Utile?
    Sì
    No
Recensioni

1 recensioni per questo servizio
5,0

(1)
(0)
(0)
(0)
(0)
Valutazione dettagliata
  • Livello di comunicazione del venditore
    5
  • Qualità della consegna
    5
  • Valore della consegna
    5
Ordina per
Più rilevante
  • C
    image-docs

    ctyskks

    GB

    Regno Unito

    5

    The stone bridge is the standout here, great detail on the arches and weathered texture work, and the water reflection underneath it looks really convincing. Love the winding river carving through the terrain, it gives the whole layout a natural, believable flow instead of feeling flat. The pine tree...

    50 USD

    $

    8 giorni

    Tempo

    Immagine del campione di lavoro
    Utile?
    Sì
    No