3D Artist for Hard Surface Modeling and Photorealistic Rendering
Ucraina
Alcune informazioni sono riportate in lingua inglese.
Chi sono
Hi there! I'm a 3D artist specializing in hard-surface modeling and photorealistic rendering of equipment and machinery — from consumer electronics to industrial and heavy-duty equipment.
I work in Blender, Substance Painter, and Marmoset Toolbag: clean topology, detailed PBR textures, and baked maps for realistic final renders. Full end-to-end experience — from reference photos or drawings to a finished, textured model with presentation-ready visuals.
Happy to discuss your project and find the right 3D solution for it.... Continua a leggere