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3D printing
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3D Artist 3D Team Leader
NC Groups • Freelance
Sep 2026 - Present • 0 mos
3D Artist and Team Leader with extensive experience in 3D modeling, digital sculpting, character development, and 3D production. I specialize in ZBrush, Maya, character modeling, stylized assets, game-ready models, collectibles, and 3D-printable models. My responsibilities include creating and supervising 3D assets from concept and reference images to final production. I work closely with team members to maintain quality, optimize workflows, solve technical challenges, and ensure projects meet production requirements and deadlines. I have strong experience in character sculpting, hard-surface modeling, stylized characters, anime-inspired figures, accessories, props, and preparing models for resin and FDM 3D printing. I also have experience leading and supporting 3D artists, reviewing models, providing feedback, and improving production pipelines. My main tools include ZBrush, Maya, Substance Painter, Marmoset Toolbag, Unreal Engine, and other 3D production software.