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Chi sono
I’m a professional 3D artist with expertise in creating realistic and stylized 3D models for games, animation, product design, and visualization. I specialize in 3D character modeling, sculpting, texturing, rigging, and rendering using Unreal Engine, Unity, Blender, and ZBrush. My goal is to deliver high-quality, game-ready, and production-optimized 3D assets that bring your ideas to life—perfect for VR, AR, cinematic, and Metaverse projects.... Continua a leggere