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I will rig 3d character for unity, unreal engine, vrchat, blender with weight painting

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emma3dwebsite
E
emma3dwebsite
Emmanuel W
Alcune informazioni sono riportate in lingua inglese.

Informazioni su questo servizio

Hi, welcome

This service offer Professional 3D Character Rigging for Games, Animation, and Real-Time Engines.

Every rig is built with a structured bone hierarchy, accurate weight painting, and animation-friendly controls to ensure the character moves naturally and performs reliably inside production environments. compatible for Blender, Maya, Unity, Unreal Engine, VRChat


My Rigging Services:

Full 3D character rigging

Game-ready rigs for Unity and Unreal Engine

VRChat avatar rigging

Advanced weight painting

Rig fixes and deformation correction

IK / FK control systems

Clean bone hierarchy

Animation-ready rig structure

Rig optimization for real-time engines


What You Receive

Fully rigged character

Clean bone hierarchy

Accurate weight painting

Animation-ready file

Game-engine compatible export


Supported Characters

Humanoid/realistic characters

Stylized characters

Metahuman

Low &High-poly game character

VR avatars

Game assets & weapons


Contact me now to discuss your project details and get the best rigging services

Feel free to Send your model anytime for quick review before starting.

Scopri di più su Emmanuel W

Emmanuel W

EXPERT

  • DaStati Uniti
  • Membro danov 2025
  • Tempo di risposta medio1 ora
  • Lingue

    Inglese, Francese, Spagnolo, Tedesco
Hello, I am a Professional 3D artist specializing in game-ready assets, character creation, rigging, and model optimization for real-time engines. Experienced in delivering production-quality models, from full asset creation to fixing and optimizing existing work. Skilled in Unity, Unreal Engine, and VR workflows, with a strong focus on clean topology, efficient performance, and animation-ready results. Committed to reliability, precision, and high-quality output for game development and interactive projects.

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