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Chi sono
I’m a professional pixel artist with extensive experience creating high-quality 2D tilesets, tilemaps, and environments for indie developers and studios. I specialize in both top-down and isometric styles, producing clean, seamless, and engine-ready assets that integrate smoothly into real game production pipelines. My work emphasizes clarity, consistency, and gameplay readability—not just visual appeal. I’ve contributed to RPGs, top-down adventure games, indie prototypes, full releases, and custom tilesets designed for Unity, Godot, and RPG Maker.... Continua a leggere