3d game environment, game map, level design and game art
Stati Uniti
Inglese
Alcune informazioni sono riportate in lingua inglese.
Chi sono
Hi, I'm Eric, a 3D environment artist who builds custom game environments, 3D maps, realistic environment and low poly game assets for indie studios and solo developers. I work in Blender and deliver engine ready files for Unity and Unreal, with clean UVs, optimized textures, and organized folders. Every project starts with a clear brief and an early blockout, so you see the layout before detailed work begins. I reply fast, deliver on time, and keep communication simple.
Send me your idea and references, and I'll recommend the best option for your game. Let's build your world.... Continua a leggere