I will build custom godot game systems in gdscript or csharp

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ian reis
Alcune informazioni sono riportate in lingua inglese.

Informazioni su questo servizio

Are you building a game in Godot 4 but need a solid system done right fast?


I specialize in writing clean, well-structured GDScript systems that plug into your existing project without a mess. Whether you need a combat system, inventory, save/load manager, UI components, or a custom state machine, I'll deliver organized, reusable code with clear documentation so you can maintain and extend it yourself.


What I can build:

Combat systems (hitboxes, damage pipeline, status effects)

Inventory & item system with drag-and-drop UI

Save/load system using Godot Resources or JSON

Custom UI components (HUD, menus, tooltips)

Character state machines (idle/run/attack/death)

Any other game mechanic just ask!


All deliveries include:

Clean, commented GDScript code

Short usage guide (how to plug in / configure)

1 round of revisions included


I work exclusively in Godot 4.x. Please share your project details before ordering so I can confirm scope.

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ian reis

Game Developer

  • DaBrasile
  • Membro daott 2025
  • Tempo di risposta medio1 ora
  • Lingue

    Portoghese, Spagnolo, Inglese
I am a game developer master, rpg, fps, puzzle. Godot Engine, Unreal Engine, S&box Editor, Roblox Developer. Since 2021, I have experience em collab e others.

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