Hello
You're welcome here
I am Erinmide! I'm a professional rigger, I rig3d character for wonder dynamic, blendshapes, arkit52, face expressions, lips sync in daz3d studio, unreal engine, maya, blender, 3ds max and others
My rigging details are essential for game, film, live link face, streaming, vrchat, website/app, and poses for print
- UE5 Mannequin Skeleton Rigging - Ideal for Unreal Engine integration
- VRChat/VRM Basic Setup in Unity - Prepares your model for quick use
- Advanced Face Rig for VRM (Apple ARKit 52 Blendshapes) - Enables iPhone face tracking for realistic expressions
Rigging Properties:
- Joints
- Controls
- IK Handles
- Fk Handles
- Blendshapes
- Skinning
My Expertise:
- Maya: Industry-standard rigging software for precise control and complex character setups.
- IClone: Streamlined character rigging for efficient workflows and fast turnaround times.
- Unreal Engine & Unity 3D: Integration of your rigged characters into popular game engines for seamless animation and interactivity.
- Mixamo: Integration with Mixamo's online auto-rigging service for efficient character retargeting.
Why choosing me?
- Unlimited revisions
- Good communication
- Fast delivery