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Chi sono
Hello! I'm a professional Real-Time VFX Artist specializing in Unreal Engine (Niagara), Unity (VFX Graph & Shader Graph), and Godot. I create high-quality, optimized visual effects that bring games to life, including magic spells, explosions, fire, smoke, weather systems, weapon trails, hit effects, and environmental FX.
My focus is on delivering visually stunning, performance-friendly effects tailored to your game's art style for PC, mobile, and console. I pride myself on clear communication, timely delivery, and client satisfaction. Let's create amazing VFX that elevate your game!
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