
Evard Godin
Stylized 3D Character Artist Cartoon Modeling, Rigging Game Assets
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3D Game Asset Artist
Nova Craft Canoe
Jul 2020 - Aug 2020 • 1 mo
Focused on developing stylized cartoon character assets for indie studios producing adventure games, platformers, fantasy games, and casual mobile titles. The workflow included interpreting character concepts, modeling appealing forms, preparing materials and textures, and considering optimization for real-time rendering. Coordinated asset requirements with project briefs and considered compatibility with Unity and Unreal Engine workflows. Prioritized consistent visual quality, organized deliverables, and clear communication to help game developers move from concept development toward implementation.
3D Character Rigger
Motion Design School
Jun 2020 - Jul 2020 • 1 mo
Specialized in preparing stylized 3D cartoon characters for animation and interactive gameplay. Worked toward creating functional skeletal rigs, intuitive joint structures, and smooth deformations around important areas such as shoulders, elbows, knees, and facial features where required. Focused on helping indie developers and small animation teams prepare characters for movement, posing, and gameplay integration. Considered the intended animation style, rig complexity, and target platform to establish an appropriate workflow for each project.
3D Character Modeler
Pixel Arts - Creative Design Agency
May 2020 - Jun 2020 • 1 mo
Developed stylized 3D cartoon characters for independent game developers and digital content creators. Transformed 2D sketches, concept art, and written briefs into appealing 3D models with distinctive silhouettes, expressive facial features, and polished visual details. Focused on clean topology, suitable polygon density, and consistent art direction to support game production. Collaborated with clients to understand character personalities, project requirements, and target audiences while delivering models designed to fit their creative vision.