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Chi sono
Hi, I'm Fagbolu, a US-based 3D Character Artist and Rigger with 8+ years of experience. I specialize in rigging humanoids, creatures, and facial rigs for Maya, Blender, Unreal Engine, Unity, VRChat, and VTuber models, optimized for smooth animation and performance. I've worked on films, commercials, games, and AR/VR projects, delivering high-quality, production-ready results. My focus is on creativity, reliability, and client satisfaction in every project.... Continua a leggere