I will optimize digital human characters with accessories and npc variations

F
femimesh
F
femimesh
femi
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Informazioni su questo servizio

Need optimized digital humans, NPC characters, or character assets prepared for real time projects?


I help transform detailed character models into efficient, production ready assets for games, Unreal Engine projects, virtual production, VR experiences, and interactive applications.


My services include character retopology, character optimization, digital human accessories, NPC variation creation, and crowd character asset preparation. I can improve topology, reduce unnecessary geometry, optimize meshes, prepare accessories, and create variations while maintaining the important visual details of the original character.


I can work with MetaHuman characters, custom digital humans, game characters, avatars, and existing 3D character assets.


Depending on your project needs, I can help with:


Character retopology and mesh cleanup

Real-time character optimization

Digital human accessories

NPC character variations

Crowd-ready character assets

Game and VR character preparation

Performance-focused asset improvements


Send your character files, references, and project requirements, and Ill review the best approach for your needs.

Preferenza per lo stile di consegna

Informa il freelance di eventuali preferenze o preoccupazioni relative all'uso di strumenti di IA nel completamento e/o nella consegna dell'ordine.

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femi

3D Product and CAD Specialist Technical Modeling and Prototyping

  • DaRegno Unito
  • Membro daset 2026
  • Tempo di risposta medio9 ore
  • Lingue

    Inglese, Spagnolo, Tedesco
I’m a 3D product designer focused on turning ideas, drawings, measurements, and physical references into practical 3D models. I create product components, mechanical parts, enclosures, prototypes, fixtures, replacement pieces, and manufacturing focused designs. I can also rebuild, modify, and adapt existing 3D files. My focus is combining accurate geometry with practical design, so every model is created with its intended use in mind.