I’m a professional 3D artist specializing in 3D modeling, character design, digital assets, and 3D visualization. I create custom characters, products, props, environments, game assets, creatures, hard-surface models, and detailed 3D designs from concepts, photos, sketches, CAD files, and references. My skills include organic and hard surface modeling, sculpting, retopology, UV mapping, texturing, rendering, rigging, animation, and optimization. I focus on quality, accuracy, clean topology, and production ready results.... Continua a leggere