
Fred. M. Studio
Senior 3D Character Artist
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Portfolio
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3D Character Artist
Epic Games • Freelance
Apr 2026 - Present • 3 mos
As a 3D Character Artist, I contribute to the Development of high-quality, production-ready characters for an ongoing Epic Games project. My responsibilities include creating detailed character sculpts, game-ready models, retopology, UV mapping, PBR texturing, and optimizing assets to meet AAA production standards. I collaborate with multidisciplinary teams to ensure characters align with artistic direction, technical requirements, and performance targets for real-time applications. My workflow utilizes industry-standard tools including ZBrush, Blender, Maya, Substance Painter, and Unreal Engine 5 to deliver visually compelling and technically optimized assets throughout the production pipeline.
3D Character Artist
Gameloft • Freelance
Apr 2020 - Jan 2021 • 9 mos
Worked as a 3D Character Artist creating high-quality game-ready characters for mobile and console game projects. Specialized in character modeling for AAA-quality and indie titles, with experience producing stylized and realistic characters for RPG, MOBA, and cinematic projects. Collaborated with cross-functional teams to deliver optimized assets that met artistic and technical requirements. Proficient in high-poly sculpting, retopology, UV mapping, texturing, and preparing assets for modern game engines.