I will port, rig, convert 3d models for gmod playermodel, sfm, mmd, tf2, l4d2, vrchat,


Informazioni su questo servizio
Need a 3D model ported, rigged, converted, or optimized for your favorite game or platform? I specialize in GMod playermodels, SFM models, TF2 workshop models, L4D2 characters, VRChat avatars, VRM models, MMD models, Vroid avatars, and Source Engine assets.
- Whether you need model porting, character rigging, weight painting, face flexes, facial expressions, bodygroups, ragdoll setup, jiggle physics, texture fixes, material fixes, avatar optimization, VRChat conversion, GMod conversion, SFM conversion, TF2 porting, or Source compilation, I can help prepare your model for smooth in-game use.
Perfect for modders, content creators, animators, workshop creators, streamers, and VRChat users who need reliable model conversion and platform compatibility.
Services include GMod playermodel creation, SFM character setup, TF2 workshop support, L4D2 model conversion, VRChat avatar preparation, VRM conversion, MMD conversion, facial posing, bodygroups, optimization, and ready-to-use delivery.
Please contact me before ordering to discuss your model, platform, and project requirements.
Preferenza per lo stile di consegna
Informa il freelance di eventuali preferenze o preoccupazioni relative all'uso di strumenti di IA nel completamento e/o nella consegna dell'ordine.
Scopri di più su Grace mihy
VRChat Avatar Creator, SFM Model Artist, VTuber, Game Character Designer
- DaRegno Unito
- Membro daapr 2026
- Tempo di risposta medio1 ora
Lingue
Inglese, Francese, Spagnolo, Tedesco
FAQ
What platforms do you support?
GMod, SFM, TF2, L4D2, VRChat, VRM, MMD, Source Engine, and related modding platforms.
Can you convert VRChat avatars to GMod or SFM?
Yes, provided the model format and license allow conversion.
Can you add face flexes and bodygroups?
Yes. Face posing, bodygroups, and physics can be included depending on the package and model.
Do you create custom models from scratch?
This gig focuses primarily on porting, rigging, conversion, optimization, and platform compatibility.
What files do you accept?
FBX, VRM, PMX, Blend, Unity Packages, Source files, and most common 3D formats.

