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Chi sono
Hello I'm Geesah, an expert in 3d character rigging, I create clean and quality rig for 3d animators, game developers and technical contexts who require specialized riggers to create skeletal structures, controllers, and facial rigs for 3D models to make them poseable for films, games, and interactive media. I work with ZBrush, Blender, Maya, Substance painter, UE5.
My objective is to establish enduring partnerships and assist creative and brands in realizing their visions, because I value my clients' satisfaction.
Get in touch with me for any kind of rigging... Continua a leggere