I will retopologize 3d scans and create clean optimized game ready models

G
gleamfemi
G
gleamfemi
femi
Alcune informazioni sono riportate in lingua inglese.

Informazioni su questo servizio

Do you have a high poly 3D scan or photogrammetry model that needs clean topology and optimization?


I specialize in 3D scan retopology, mesh cleanup, low-poly conversion and game-ready asset preparation.


MY SERVICES INCLUDE:


- 3D scan cleanup and mesh repair

- High-poly to low-poly retopology

- Clean quad-based topology

- Photogrammetry model optimization

- Polygon and mesh reduction

- Game-ready 3D mesh preparation

- Blender retopology

- UV unwrapping and texture baking

- Texture preservation and transfer

- 3D asset optimization


WHAT YOU WILL RECEIVE:


- Clean retopologized 3D model

- Optimized polygon count

- UV maps where included

- Texture maps where included

- Requested export formats


WHY WORK WITH ME?


- Clean and organized topology

- Attention to important model details

- Optimized geometry for your intended workflow

- Clear communication

- Revisions based on agreed requirements


Whether you need a photogrammetry scan cleaned, a high-poly model converted into low-poly geometry, or a game ready asset, I'm ready to help.


Contact me so I can review your model and confirm the project requirements.

Preferenza per lo stile di consegna

Informa il freelance di eventuali preferenze o preoccupazioni relative all'uso di strumenti di IA nel completamento e/o nella consegna dell'ordine.

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femi

3D Worlds Interactive Spaces Visual Experiences

  • DaRegno Unito
  • Membro daott 2026
  • Lingue

    Inglese, Spagnolo, Tedesco
I create immersive 3D spaces that turn concepts and ideas into detailed digital experiences. My work covers interactive worlds, virtual spaces, architectural scenes, stylized environments, realistic locations, and cinematic 3D scenes. I focus on composition, scale, materials, lighting, atmosphere, and visual storytelling to create spaces that feel purposeful and engaging. I can work from concepts, sketches, references, or creative direction and adapt each project to its intended platform and audience.

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