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Junior Game Designer
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Unreal Engine Worldbuilder
Safalta Setu • Freelance
Feb 2026 - Present • 3 mos
At Safalta Setu, I work on turning stories and graphic concepts into 3D environments using Unreal Engine. I build spaces based on the narrative and visual direction, focusing on mood, detail, and consistency. My work includes setting up scenes, applying textures, and shaping the overall look of each environment. I also handle camera setup to capture high-quality images used for book covers and page visuals. This role involves close attention to visual storytelling, making sure each scene supports the message of the content while remaining visually clear and engaging.