spine 2d game rig character layers animation idle, walk, run, attach spine pro
Guatemala
Inglese, Spagnolo
Alcune informazioni sono riportate in lingua inglese.
Chi sono
I’m a professional 2D game animator specializing in Spine 2D character rigging and animation. I help game developers solve animation challenges by turning static character artwork into smooth, responsive, game-ready animations. From bone setup, IK, skinning and weighting to idle, walk, run, attack, hit, death and custom actions, I focus on clean results that fit your gameplay. Whether you need a new character animated, an existing rig improved, or a complete animation set, I’m ready to bring your game characters to life.... Continua a leggere