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Chi sono
I create cute, stylized low-poly 3D game characters for RPGs, MOBAs, and adventure games, including NPCs, heroes, enemies, and fantasy creatures.
My services include character modeling, texturing, humanoid and creature rigging, IK/FK controls, facial controls, weapon attachments, and animations such as idle, walk, run, and attack.
I provide organized Blender and FBX files for workflows involving Unity and Unreal Engine, tailored to your project’s requirements.... Continua a leggere