I will character modeling rigging for games in maya blender


Informazioni su questo servizio
Need a professional 3D character for your game or animation project?
I will model, rig, and animate 3D characters using Blender or Maya, based on your requirements, references, and project goals.
MY SERVICES INCLUDE:
3D character modeling and mesh cleanup
Full-body character rigging
Weight painting and deformation fixes
IK/FK switching and animator-friendly controls
Finger and facial rigging, depending on your package
Basic animations, including idle and walk cycles
FBX export preparation for Unity and Unreal Engine
Organized source project file delivery
Whether you need a humanoid, creature, or custom game character, I will help prepare your assets for your intended animation or game workflow.
WHY CHOOSE THIS GIG?
I focus on clean models, functional rigs, smooth movement, and organized deliverables tailored to your requirements. Each project is approached with attention to detail and the features included in your selected package.
Before ordering, please share your reference images, character details, preferred software, target platform, and required rigging or animation features. This helps me understand your needs and recommend the right package.
Scopri di più su hollandJ
3D Exper, 3d Character Rigger, Blender And Maya Expert
- DaStati Uniti
- Membro daott 2026
- Tempo di risposta medio1 ora
Lingue
Inglese, Spagnolo, Portoghese, Tedesco, Francese, Cinese
Il mio portfolio
FAQ
Can you model and rig a character from scratch?
Yes, depending on the character's complexity and selected package. Please send your concept art or reference images before ordering.
Which software do you use?
I work with Blender and Maya, depending on the project requirements.
Can you prepare my character for Unity or Unreal Engine?
Yes, I can prepare agreed files for your game workflow. Please specify your engine and technical requirements before ordering.

