I will model and texture 3d game assets, props and environments

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Khalid Khan
Alcune informazioni sono riportate in lingua inglese.

Informazioni su questo servizio

WELCOME TO MY GIG


Looking for game-ready 3D assets that look great and perform well?

I create clean, optimized 3D models for games from hard-surface props to full environment sets built to your engine's specs (Unity, Unreal, or other).


What I create:

  • Game props & assets (weapons, furniture, vehicles, nature objects)
  • Environment sets & modular kits
  • Hard-surface and architectural models
  • Product-style 3D models for marketing/renders
  • Custom models from your reference, sketch, or concept art


What you get:

  • Clean topology, optimized poly count for real-time use
  • Accurate proportions and detail matched to your reference
  • Source files in FBX, OBJ, BLEND, STL, or your preferred format
  • Fast, clear communication and on-time delivery


Message me with your references and target engine before ordering so I can recommend the right package and timeline for your project.

Preferenza per lo stile di consegna

Informa il freelance di eventuali preferenze o preoccupazioni relative all'uso di strumenti di IA nel completamento e/o nella consegna dell'ordine.

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Khalid Khan

3D Artist

  • DaPakistan
  • Membro dalug 2026
  • Tempo di risposta medio1 ora
  • Lingue

    Inglese, Urdu, Pashtu
3D Artist with 3 years of experience in Blender, specializing in game-ready props, environments, and hard-surface assets. I model clean, optimized geometry and deliver production-ready files in FBX, OBJ, BLEND, and more — built to fit your engine's performance needs, whether that's Unity, Unreal, or product visualization. I focus on fast communication, accurate turnaround, and getting your project engine-ready without back-and-forth. Send me your references — let's build something solid."